Our new Senior Animator John Beauchemin has left his mark on a variety of games and studios over the years. He shipped over 15 games at THQ alone and then went on to do freelance work for several other studios including Irrational Games and Harmonix.
We're looking for Unreal Engine programmers! Take a look to to see if you could be a fit for our open gameplay programming position for VR games.
Squanchtendo’s Technical Director (he prefers “Feature Creep Guy”), Jeff Dixon comes to us from Riot Games where he was a Senior Software Engineer on the little-known MOBA, League of Legends. Jeff has worked on over 20 titles across consoles, handhelds, and PC. His first industry interview was at Looking Glass, where he demoed an early version of System Shock.